L art du bluff avec Adobe Flash CS5

Titre : L art du bluff avec Adobe Flash CS5
Auteur : Chris Georgenes
Éditeur :
ISBN-13 : 2744024554
Libération : 2010-12-10

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Pourquoi passer des mois à assimiler chaque fonctionnalité de Flash CS5, alors qu'il est possible de créer d'incroyables animations à l'aide de quelques outils et techniques clés ? Chris Georgenes, animateur professionnel et expert Flash, décompose les sujets complexes en une série de techniques d'animation simples, et vous offre des solutions efficaces pour créer des animations spectaculaires, donner vie à des objets ou développer des applications pour les téléphones portables - et tout cela, directement dans Flash ! Chaque cas de figure est présenté en double page pour un usage pratique et fonctionnel. Bon nombre des exemples évoqués correspondent à des projets réels, dont vous trouverez les fichiers sources sur le DVD-ROM d'accompagnement. Progressivement et de manière très concrète, vous découvrirez tout ce qu'un animateur Flash se doit de connaître, et notamment comment : animer vos personnages pour les faire marcher, parler, etc ; faire tomber la pluie, souffler le vent et voler les flocons ; personnaliser Flash avec de formidables extensions pour améliorer votre productivité. Vous apprendrez également à utiliser les dernières fonctionnalités du logiciel, à travers un chapitre exclusivement consacré aux nouveautés de Flash CS5. Enfin, ne craignez plus de vous retrouver bloqué. En cas de problème, interrogez l'auteur lui-même sur le forum des lecteurs (en anglais). Vous pourrez également y échanger des idées et des animations avec d'autres utilisateurs.

How to Cheat in Adobe Flash CS6

Titre : How to Cheat in Adobe Flash CS6
Auteur : Chris Georgenes
Éditeur : Taylor & Francis
ISBN-13 : 9781136127175
Libération : 2013-07-04

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Editor's note, 1/15/2013: We have discovered an error with the Table of Contents and are currently working on correcting it. If you find an error in your book, please visit the companion site http://www.focalpress.com/books/details/9780240522500/ for the correct version. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CS6 revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else! With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS6, How to Cheat in Flash CS6, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CS6 cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CS6 cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CS6!

How to Cheat in Adobe Flash CC

Titre : How to Cheat in Adobe Flash CC
Auteur : Chris Georgenes
Éditeur : CRC Press
ISBN-13 : 9781136146534
Libération : 2014-03-15

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Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone your Flash skills so you can remain competitive in a diverse market while concentrating on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. Each technique is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else! With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CSX, How to Cheat in Flash CSX, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CSX cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CSX cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CSX!

Cryptography in C and C

Titre : Cryptography in C and C
Auteur : Michael Welschenbach
Éditeur : Apress
ISBN-13 : 9781430250999
Libération : 2017-01-11

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This book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of additional material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing.

Voyage of the Devilfish

Titre : Voyage of the Devilfish
Auteur : Michael DiMercurio
Éditeur : Onyx Books
ISBN-13 : 0451410122
Libération : 2001

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The U.S.S. Devilfish, captained by Commander Michael Pacino, races against time in a deadly cat-and-mouse game under the Arctic ice cap as he pursues a rogue Russian sub under the command of Admiral Alexi Novskoyy, a fanatic with the power to ignite all-out war and the man who had killed Pacino's father. Original.

Statistical Analysis of Designed Experiments

Titre : Statistical Analysis of Designed Experiments
Auteur : Helge Toutenburg
Éditeur : Springer Science & Business Media
ISBN-13 : 0387987894
Libération : 2002

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The book is unique in the sense that it starts off with relatively simple statistical concepts and ideas found in most introductory statistical textbooks and afterwards, it proceeds to cover more and more materials useful for undergraduates and graduate students in statistics and biostatistics.